WINGSTAR — Zebu Animation Studios

A Zebu Films Original · in collaboration with Tinkle Comics

3 SeasonsNeo NoirTeens / Young Adults 3D Animated Series11 min × 8 Episodes

A Hero From North-East India

She never wanted to be a hero.
She just wanted her dad back.

Mapui is fifteen when she watches her father taken from their home in Mizoram. The only thing he leaves behind is a supersuit — and it fits her like a burden more than armor.

Her search for him pulls her from the quiet hills of Mizoram into the neon-lit lanes of Kolkata, where a darker trail is waiting: children disappearing, families left with silence. Saving her father, it turns out, is not the only fight she’s been thrown into.

As Wingstar, she takes on trafficking rings, drug smugglers, mech animals and her own rising pride — losing almost everything before she learns what actually makes her strong: not the suit, but the people who stand with her. When cross-border terrorism threatens the country, the girl who became a hero by accident becomes the one an entire generation follows — as kids across India rise with her to form Starlition.

Wingstar — still 01
Wingstar — still 02
Wingstar — still 03

Why Wingstar

Content for young India

Carmen Sandiego Veronica Mars Paatal Lok The Family Man

We’re merging the high-stakes kinetic energy of anime with the grounded, gritty textures of Indian urban neo-noir — bridging the gap between avid anime watchers and traditional Indian animation.

Platform Fit

A young-adult Family Man

Shares the intensity and pace of The Family Man and Paatal Lok, sized for a teen / young-adult audience.

Pioneering

First of its kind

Features India’s first female Indian superhero.

North East Voices

Rooted in Mizoram

Integrates North East storytelling, resonating with current trends in Indian narrative.

Binge-Ready

Fast-paced, evolving

Mystery, mech animals and evolving tech that scales from local crime to cross-border terrorism.

Behind the Suit

How do you make a superhero in real time?

An animated feature made by one team, in one place, in real time — in production since 2024. Tap to see how.

Real-Time Rendering

Every shot is built and lit inside Unreal Engine 5.4 and rendered with the Unreal Path Tracer, so directors see a near-final image while they work — not a preview to approve and hope. Lighting is planned in three passes, colour first, then shape, then real lamps and haze, before a single frame is rendered for real.

Motion Capture

Actors perform together in Vicon motion-capture suits, fingers included, so two characters genuinely interact instead of being animated at each other later. Faces are captured on an iPhone and mapped on with MetaHuman Animator — no helmet rig, just a real expression landing on the character within minutes.

Rashomon

Holding it together is Rashomon, Zebu’s in-house production platform. One button fetches the right files, assembles the scene and checks quality automatically — turning what used to eat the first hour of an artist’s day into about a minute.

Unreal Engine 5.4MetaHumanCharacter Creator 4Substance PainterViconUnreal Path TracerRashomon
On-set body and facial capture session
Body and facial capture on set — Vicon suit, HoloFace head rig
Assets pipeline diagram
The assets pipeline — built for iteration at any stage

Watch

See it in motion

Brought to you by Zebu Films, in collaboration with Tinkle Comics

Get in touch

Business Development

Sanjee Gupta

sanjee.g@zebuanimation.com
Executive Producer

Ishani Priyamvada

ishani.p@zebuanimation.com
Concept & Direction

Veerendra Patil

viren.p@zebuanimation.com
Wingstar

Wingstar · Zebu Animation Studios

Tinkle artwork and characters, and all related trademarks and copyrights, are the exclusive property of Amar Chitra Katha Pvt. Ltd. and are licensed to Zebu Films Private Limited and Zebu Animation Studios Private Limited. All new characters are the sole intellectual property of Zebu Films Private Limited and Zebu Animation Studios Private Limited. © All rights reserved.